2 Comments

  1. Hi,
    i recently tried to start a new age attribute when the particles start moving.
    I did it by adding @TimeInc to a new variable f@newage but i seems to happen only once and not per frame.
    I would need the new age attribute to scale down pscale over time, but only after they star moving. Thanks for any hints

    • Hey Martin, there are probably some more official ways to build this, however my quick and dirty fix goes like this: Outside the flip solver, above the Flip_Src null create an attrib called age and set it to 0. Then inside the flip solver, add a new pop wrangle (just below the first one), set the group to @stopped==0 and inside the wrangle write @age+=1; – so after a point has left the stopped group, for each simulation step we increment the age attrib by 1.

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