Vellum 201 – Ep. 01: Simulating a zipper by Christopher Kopic 30.04.2026 comments 2 Premium Course, Vellum 201 Animation, Cloth, constraints, copytopoints, curveu, Houdini, jacket, Premium Content, Procedural, simulation, stiffness, stitch, Tutorial, Vellum, zipper, zipping To view this content, you must be a member of Entagma's Patreon at $29 or more Unlock with Patreon Already a qualifying Patreon member? Refresh to access this content.
Karlis 04.05.2026 Reply Hey, nice setup! As for the zipper/mask sync, you could put the animated zipper and the path in a solver and accumulate the mask by proximity, then copy it to the other side. That said, keyframes are always a good choice!
Christopher Kopic 11.05.2026 Reply Great idea! Added an updated scenefile with the fix! Cheers, Chris
Hey, nice setup!
As for the zipper/mask sync, you could put the animated zipper and the path in a solver and accumulate the mask by proximity, then copy it to the other side.
That said, keyframes are always a good choice!
Great idea! Added an updated scenefile with the fix! Cheers, Chris